Susie Sell
May 23, 2012

Digital and Music Matters: Focus should be on branded content, the second screen

SINGAPORE - Branded entertainment must be a major focus, and brands also need to integrate content across multiple platforms and prioritise the second screen over connected TV, delegates at the Digital and Music Matters 2012 conference heard Tuesday.

Digital and Music Matters: Focus should be on branded content, the second screen

The conference kicked off in Singapore Tuesday, and a panel discussion early on, hosted by Campaign Asia-Pacific, covered future trends in the digital entertainment space.

Thomas Crampton, Asia-Pacific director of Social@Ogilvy, said the internet and social media are pushing all companies into publisher and media-company territory, as brands are forced to create new content for the proliferation of channels.

The future of digital entertainment in this space must rest around social, mobile and branded content, he said.

"If you have a compelling app or video that has a strong association with the brand, then there is a real value there," he said. "Brands are desperately seeking that because they are trying to reach consumers across all channels that were never there before."

Chris Maxcy, global head of music, games and platforms for YouTube, added that the skipable ads that run before online videos are incentivising advertisers to create "really compelling creative and lean-forward" ads.

Meanwhile, Sanchit Sanga, partner for digital performance marketing at Mindshare Asia-Pacific, said brands must use data trails left across social media and search to help make informed marketing decisions—and inform product development.

"If marketers can gauge a trend before if happens by listening and capturing data, then you have a killer app right there because you are looking way ahead and talking to your consumers in real time," he said.

The panel was in agreement that despite the growth of connected TV, brands should focus more energy on the "second screen".

Arisen van Mierlo, chief executive officer of Endemol Asia, indicated that the second screen may in reality be the first screen. "The second screen will always be ahead of connected TV because consumption everywhere and anywhere is only possible through the second screen," he said. "You can't drag your TV outside."

Delegates also heard from Erik Johnson, Asia-Pacific vice president for Facebook, who said the concept of a campaign is moving away as brands increasingly have to respond to consumer feedback and continually update a strategy as a result.

"Having a conversation is the world in which marketing will move," he said.

Nic Hodges, head of innovation and technology at MediaCom Australia, later added that the current buzzword of "gamification" is simply a new name for driving momentum.

"We all understand the ease at which games can generate revenue," he said. "But one word I really dislike is 'gamification'. I have everybody coming to me... saying 'if we can gamify ads around razors then everyone will go and buy razors."

This Day 1 recap video from the show organisers features brief scenes from the panel discussion starting at the 0:35 mark, followed by a short interview with Crampton: 

Source:
Campaign Asia

Related Articles

Just Published

14 hours ago

Asia-Pacific Power List 2024: Robin Liu, Miniso

Through strategic co-branding and localisation, Liu is steering Miniso towards global super-brand status with innovative marketing strategies and leveraging relevant IP.

15 hours ago

Creative Minds: Koji Kanzaki on turning childhood ...

From aspiring comedian to comic fan and now creative director, Dentsu China’s ECD Koji Kanzaki loves uncovering beauty in the mundane, dreams of dining with Banksy, and keeps his inner child alive.

16 hours ago

Wieden+Kennedy retreats from India, shuttering its ...

The agency's leadership in India including Ayesha Ghosh, Santosh Padhi and Shreekant Srinivasan have resigned.

17 hours ago

Exit player zero: A creative director’s brush with ...

When a dream role at a gaming startup pulled in Robert Gaxiola, the veteran creative director and Playbook XP managing partner, quickly realised the cost to play was far too steep. Now, he’s urging fellow creatives to be wary of the same traps.